The Women in Science (WiSci, for short!) Girls’ STEAM Camps are a once-in-a-lifetime opportunity for high school girls from around the world to dive into the STEAM (Science, Technology, Engineering, Arts & Design, Mathematics) subjects alongside their peers and develop their leadership skills, in a unique cross-cultural environment, with all expenses paid.
Since 2015, WiSci Camps have been made possible thanks to private-public partnerships amongst the U.S. Department of State, Girl Up, Intel, Google, and many other incredible partners who want to close the gender gap in STEAM through access to education, mentorship opportunities, and leadership training.
WiSci Camps are a safe, supportive, and girl-centered environment, bringing together 100 teen girls from three or more countries, to live and learn for two weeks together, Girls are the heart of the WiSci program. WiSci facilitators teach girls to value taking risks, to bounce back after failing, and to build the reliance to keep trying again.
Applications for the 2019 Camps are now OPEN!
While attending a WiSci Camp, girls can expect to:
- Participate in hands-on trainings to develop STEAM and leadership skills: from coding, to creating a microscope with cell phones, to programming drones and artificial intelligence, WiSci campers connect STEAM with creating social impact in their communities;
- Connect into a wide global network, both at camp and after, full of over 500 girls and young women from over 35 U.S. states and over 20 countries;
- Experience on-site mentorship from industry experts and build new friendships with global peers; and
WiSci is a proven program for developing girl leaders interested in STEAM.
To date, WiSci Camps have:
- Trained 500+ girls, who have participated from 20 countries around the worldOver 50 final camp projects completed by cross-cultural camper groups, creating innovative STEAM for Social Good solutions;
- Led to 90% of past campers to rate their leadership skills improved as a result of WiSci Camp; and
- For those past campers who are now completing their tertiary (University/College) education, 78% are studying the STEAM subjects!